Since we split our packet frame buffers into different pieces, we have a single buffer per IP version for the ethernet header, rather than one per frame. This makes sense since our ethernet header is alwaus the same. However we initialise those buffers udp[46]_eth_hdr inside a per frame loop. Pull that outside the loop so we just initialise them once. Signed-off-by: David Gibson <david(a)gibson.dropbear.id.au> --- udp.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/udp.c b/udp.c index 454f9e74..c841d389 100644 --- a/udp.c +++ b/udp.c @@ -314,8 +314,6 @@ static void udp_iov_init_one(const struct ctx *c, size_t i) }; *siov = IOV_OF_LVALUE(payload->data); - udp4_eth_hdr.h_proto = htons_constant(ETH_P_IP); - udp6_eth_hdr.h_proto = htons_constant(ETH_P_IPV6); tiov[UDP_IOV_TAP] = tap_hdr_iov(c, &meta->taph); tiov[UDP_IOV_PAYLOAD].iov_base = payload; @@ -351,6 +349,9 @@ static void udp_iov_init(const struct ctx *c) { size_t i; + udp4_eth_hdr.h_proto = htons_constant(ETH_P_IP); + udp6_eth_hdr.h_proto = htons_constant(ETH_P_IPV6); + for (i = 0; i < UDP_MAX_FRAMES; i++) udp_iov_init_one(c, i); } -- 2.45.2